![]() The reason for the redesign in later builds is unknown, but it takes up more memory space than the prototype's graphics. In the August 9th prototype for Rockman X3, Sigma's sprite has an art style closer to his appearance in Mega Man X2. ![]() This is due to its high damage output, difficult-to-avoid attacks, no Special Weapon weakness, and his head being a small hitbox for damage.
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